Wednesday, October 3, 2012

Corrected GPU Raytracing

I today found that my horizontal direction seems inverse from the others....I reverse the direction.Besides, i misunderstood the speculation formula, which leaded me to believe that only when material was reflective, it would have specular effects. I also correct this. Here are new pictures. Little change, looks much better now!hoho. I also change some parameters. Next time, I will definitely start make my demo earlier.My demo is really ugly and hasty for this time..T T









I started to know that path-tracer is so powerful today. A lot of features could be down freely. Amazing
path tracing. HAHA. Looking forward to finishing the path tracer!!!

No comments:

Post a Comment